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v4 release (#1050)
* New animations added

* Update

* Update

* Update

* Update

* kill bower

* Turn off animations for print media query (#856)

* Add a feature to turn off animations for printing as requested.
* Add print media type
* Update the builds

* Moved away from gulp to npx + postcss

This PR changes the build system for a simpler one, using only npx as runner and postcss to process all the files.
* Solves #618
* Solves #836
* Also solves #758 just for fun ;P

* Updated travis and removed animate-config.json

* Removed strayed gulpfile and trimmed the header

* Moved prefix config to package.json and updated the tasks

* Updated travis

* Updated dependencies and postcss config

* Now using CSS custom properties

* Add css module file - solves #933

* Updated README for the new build

* Rebulit files

* Updated dependencies + added browserlist

* Fixed small typo on README

* Added imports to Back animations

* Added FadeInTopLeft.css file

Fade in the animation diagonally

* Added fadeInTopRight.css file

Fade in the animation diagonally

* Added fadeInBottomLeft.css

* Added fadeInBottomRight.css

* Added fadeOutTopLeft.css

* Added fadeOutTopRight.css

* Added fadeOutBottomRight.css

* Added fadeOutBottomLeft.css

* Added imports to diagonal fadings

* Aditional formatting

* Added diagonal fadings to README

* Fixes #966

* Animate.css v4 Updates (#1029)

* Update to v4

* Add Iteration-Count CSS utility classes solves #998

* Updated builds

* Update lightSpeed animations

* Update builds

* Fix Invalid CSS Media Query Syntax

* Update build

* Add gitpod support

* Add newline in gitpod file

* Update README

* Revert

* Declare variable

* Update builds

* Remove Gitpod support

Co-authored-by: Waren Gonzaga <warengonzaga.dev@gmail.com>

* Improves building process and package.json tidy up

* Improved animations (#901)

* Improved bounce

* Improved pulse

* Improved bounceInDown

* Improved bounceInLeft

* Improved bounceInRight

* Improved bounceInUp

* Improved bounceOutDown

* Improved bounceOuLeft

* Improved bounceOuRight

* Improved bounceOutRight

* Improved fadeInDown

* Improved fadeInDownBig

* Improved fadeInLeft

* Improved fadeInLeftBig

* Improved fadeInRightBig

* Improved fadeInUp

* Improved fadeInUpBig

* Improved fadeInRight

* Reverted fade animations

* Compiled

* Updated prefers-reduced-motion support on README

* Add .delay-1s (#982)

The .delay-1s is missing from the readme

* HTTPS relevant links on README (#972)

prevents HTTP redirects

* Create CONTRIBUTING.md (#1033)

Co-authored-by: Melek REBAI <melek.rebai89@gmail.com>
Co-authored-by: Christian Oliff <christianoliff@yahoo.com>
Co-authored-by: Daniel Eden <dan.eden@me.com>

* Updates dependencies

* Updates prettier config

* refactory transform-origin in styles

* animation shake with X and Y options 🔨

* Adds shakeX and shakeY to the build

* Set 0 Opacity to Out animation classes (#1043)

* Update issue templates

* Add 0 opacity to out classes

* Update builds

* Improved implemenation

* Update builds

* Update current readme

* Update builds

Co-authored-by: Elton Mesquita <callmeelton@gmail.com>
Co-authored-by: Waren Gonzaga <warengonzaga.dev@gmail.com>

* Removes prefix from att selector

* Feature/new demo site (#1046)

* Simplify & centralize the Animate.css home page. Finally.

* Design tweak

* Fix Lightspeed demos

* Fix Lightspeed demos (cont.)

* Trigger animation on change as well as click

* Correct jQuery example. Fixes #127

* Remove Readme on gh-pages to prevent mistakes like ee75b81

* Use animate.min.css because whatever

* Update demo page with MS animation JS hooks.

* Updating home page with rubberBand animation.

* Reverse hue animation

Red-orange-brown isn’t a great first impression.

* Add readme, use cssmin minified CSS instead of csso

* Update gh-pages

* Remove protocol from urls

Fixes Chrome’s SSL issue

* Remove Square Cash link

Donations are weird, and only US account holders could use this.

* Updating Gh-page animate.css to the current version

This is a simple commit, bringing animate.css up to date with the current master version.

* Updating Gh-page animate.min.css to reflect the current version

This is a simply update to the Animate.min.css file, to reflect the current version

* Update CSS

* Updating Gh-page index.html to the reflect the addition of zooms (in out down etc)

This adds the optgroup "zoom", and associated options of: ZoomIn, zoomOut, zoomInDown, zoomInUp, zoomInLeft, zoomInRight, zoomOutLeft, zoomOutRight, zoomOutUp, and zoomOutDown.

* refactoring index.html to mimic the current optgroup styling

I added zooms, which were absent, but added them in a way that didn't reflect the current optgroup styling and delineation. I fixed that and now exits and entrances are grouped appropriately.

* updated index.html to reflect the standard optgroup styling on sliders, added slideInDown

In addition to adding slider keyframes that were missing, I placed them into the appropriate optgroups to mimic the similar styling of the other animations.

* Merging updated version of animate.min.css

As requested, this is the updated version of animate.min.css that @daneden request I include in the pull request.

* Updated animate.min.css

Made it the new version

* added jello to options

* Update CSS

* Add jackInTheBox to gh-pages (#694)

* New Special - jackInTheBox

* copy min.css from master branch

* fixed the issue of overflow scroll (#740)

for more see this issue #739

* Adds heartBeat animation demo (#893)

* Update animate.min.css to latest version

* Updated CSS for current browsers

* Updated animate.css

* Removed useless test folder

* Added warn about prefers-reduced-motion

* Adds docs compiler

* Adds new base template

* Improves the docs compiler

* Fixes flipOutY animation

* Updates docs template and build

* Reorder docs sections

* Updates docs animation list template

* Updates prettier ignore

* Adds syntax highlight to docs

* Small fixes to docs content

* Updates templates HTML

* Styles the demo website

* Adds functionality to demo website

* Fixes small website demo issue with medium screens

* Adds copy animation to demo site

* Renames loop classes to repeat

* Small adjusts to docs styles

* Updates docs template

* Updates docs  improving copy and adding sections

* Reviews the docs copy

* Fix some issues with demo-site

* Fixes issue with the demo-site playground

* Adjusts tooltip on demo-site

* Fix layout issues on mobile and update “close” button for animations list

Co-authored-by: Daniel Eden <dan.eden@me.com>
Co-authored-by: Matt Willis <contact@mrwillis.net>
Co-authored-by: Gabrielmtn <Gabrielmtn@gmail.com>
Co-authored-by: Indy Prieto <proforced@gmail.com>
Co-authored-by: Robert Pemberton <hellorobertp@gmail.com>
Co-authored-by: Khaled nuur <kahalidnuur@gmail.com>
Co-authored-by: Vladimir Jovanović <vladimir.jovanovic993@gmail.com>

* Updates docs folders

* Fix some small documentation issues

* Updates edit on github link

Co-authored-by: Arda Gedik <arnoldsivastanegezer@hotmail.com>
Co-authored-by: Arda Gedik <ardagedikk@hotmail.com>
Co-authored-by: Jabran Rafique <jabran.rafique@ratedpeople.com>
Co-authored-by: Waren Gonzaga <waren.gonzaga.dev@gmail.com>
Co-authored-by: Jabran Rafique⚡️ <jabranr@users.noreply.github.com>
Co-authored-by: Vaibhav Tandon <vaibhav.tandongcet@gmail.com>
Co-authored-by: Waren Gonzaga <warengonzaga.dev@gmail.com>
Co-authored-by: Melek REBAI <melek.rebai89@gmail.com>
Co-authored-by: Christian Oliff <christianoliff@yahoo.com>
Co-authored-by: Daniel Eden <dan.eden@me.com>
Co-authored-by: Lucas Ferreira Lima <lucasferreiralimax@gmail.com>
Co-authored-by: Matt Willis <contact@mrwillis.net>
Co-authored-by: Gabrielmtn <Gabrielmtn@gmail.com>
Co-authored-by: Indy Prieto <proforced@gmail.com>
Co-authored-by: Robert Pemberton <hellorobertp@gmail.com>
Co-authored-by: Khaled nuur <kahalidnuur@gmail.com>
Co-authored-by: Vladimir Jovanović <vladimir.jovanovic993@gmail.com>
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@@ -4,35 +4,32 @@ about: Create a report to help us improve
title: ''
labels: ''
assignees: ''

---

**Describe the bug**
A clear and concise description of what the bug is.
**Describe the bug** A clear and concise description of what the bug is.

**To Reproduce** Steps to reproduce the behavior:

**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
4. See error

**Expected behavior**
A clear and concise description of what you expected to happen.
**Expected behavior** A clear and concise description of what you expected to happen.

**Screenshots**
If applicable, add screenshots to help explain your problem.
**Screenshots** If applicable, add screenshots to help explain your problem.

**Desktop (please complete the following information):**
- OS: [e.g. iOS]
- Browser [e.g. chrome, safari]
- Version [e.g. 22]

- OS: [e.g. iOS]
- Browser [e.g. chrome, safari]
- Version [e.g. 22]

**Smartphone (please complete the following information):**
- Device: [e.g. iPhone6]
- OS: [e.g. iOS8.1]
- Browser [e.g. stock browser, safari]
- Version [e.g. 22]

**Additional context**
Add any other context about the problem here.
- Device: [e.g. iPhone6]
- OS: [e.g. iOS8.1]
- Browser [e.g. stock browser, safari]
- Version [e.g. 22]

**Additional context** Add any other context about the problem here.
@@ -4,17 +4,12 @@ about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''

---

**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Is your feature request related to a problem? Please describe.** A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]

**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe the solution you'd like** A clear and concise description of what you want to happen.

**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Describe alternatives you've considered** A clear and concise description of any alternative solutions or features you've considered.

**Additional context**
Add any other context or screenshots about the feature request here.
**Additional context** Add any other context or screenshots about the feature request here.
@@ -1 +1,4 @@
animate.css
animate.min.css
animate.compat.css
docs/dist/animate.min.css
@@ -0,0 +1,6 @@
{
"bracketSpacing": false,
"proseWrap": "never",
"singleQuote": true,
"trailingComma": "all"
}
@@ -2,5 +2,5 @@ language: node_js
node_js:
- "10"
before_script:
- npm install -g gulp
script: gulp
- npm install
script: npm run start
@@ -2,75 +2,46 @@

## Our Pledge

In the interest of fostering an open and welcoming environment, we as
contributors and maintainers pledge to making participation in our project and
our community a harassment-free experience for everyone, regardless of age, body
size, disability, ethnicity, sex characteristics, gender identity and expression,
level of experience, education, socio-economic status, nationality, personal
appearance, race, religion, or sexual identity and orientation.
In the interest of fostering an open and welcoming environment, we as contributors and maintainers pledge to making participation in our project and our community a harassment-free experience for everyone, regardless of age, body size, disability, ethnicity, sex characteristics, gender identity and expression, level of experience, education, socio-economic status, nationality, personal appearance, race, religion, or sexual identity and orientation.

## Our Standards

Examples of behavior that contributes to creating a positive environment
include:
Examples of behavior that contributes to creating a positive environment include:

* Using welcoming and inclusive language
* Being respectful of differing viewpoints and experiences
* Gracefully accepting constructive criticism
* Focusing on what is best for the community
* Showing empathy towards other community members
- Using welcoming and inclusive language
- Being respectful of differing viewpoints and experiences
- Gracefully accepting constructive criticism
- Focusing on what is best for the community
- Showing empathy towards other community members

Examples of unacceptable behavior by participants include:

* The use of sexualized language or imagery and unwelcome sexual attention or
advances
* Trolling, insulting/derogatory comments, and personal or political attacks
* Public or private harassment
* Publishing others' private information, such as a physical or electronic
address, without explicit permission
* Other conduct which could reasonably be considered inappropriate in a
professional setting
- The use of sexualized language or imagery and unwelcome sexual attention or advances
- Trolling, insulting/derogatory comments, and personal or political attacks
- Public or private harassment
- Publishing others' private information, such as a physical or electronic address, without explicit permission
- Other conduct which could reasonably be considered inappropriate in a professional setting

## Our Responsibilities

Project maintainers are responsible for clarifying the standards of acceptable
behavior and are expected to take appropriate and fair corrective action in
response to any instances of unacceptable behavior.
Project maintainers are responsible for clarifying the standards of acceptable behavior and are expected to take appropriate and fair corrective action in response to any instances of unacceptable behavior.

Project maintainers have the right and responsibility to remove, edit, or
reject comments, commits, code, wiki edits, issues, and other contributions
that are not aligned to this Code of Conduct, or to ban temporarily or
permanently any contributor for other behaviors that they deem inappropriate,
threatening, offensive, or harmful.
Project maintainers have the right and responsibility to remove, edit, or reject comments, commits, code, wiki edits, issues, and other contributions that are not aligned to this Code of Conduct, or to ban temporarily or permanently any contributor for other behaviors that they deem inappropriate, threatening, offensive, or harmful.

## Scope

This Code of Conduct applies both within project spaces and in public spaces
when an individual is representing the project or its community. Examples of
representing a project or community include using an official project e-mail
address, posting via an official social media account, or acting as an appointed
representative at an online or offline event. Representation of a project may be
further defined and clarified by project maintainers.
This Code of Conduct applies both within project spaces and in public spaces when an individual is representing the project or its community. Examples of representing a project or community include using an official project e-mail address, posting via an official social media account, or acting as an appointed representative at an online or offline event. Representation of a project may be further defined and clarified by project maintainers.

## Enforcement

Instances of abusive, harassing, or otherwise unacceptable behavior may be
reported by contacting the project team at callmeelton@gmail.com. All
complaints will be reviewed and investigated and will result in a response that
is deemed necessary and appropriate to the circumstances. The project team is
obligated to maintain confidentiality with regard to the reporter of an incident.
Further details of specific enforcement policies may be posted separately.
Instances of abusive, harassing, or otherwise unacceptable behavior may be reported by contacting the project team at callmeelton@gmail.com. All complaints will be reviewed and investigated and will result in a response that is deemed necessary and appropriate to the circumstances. The project team is obligated to maintain confidentiality with regard to the reporter of an incident. Further details of specific enforcement policies may be posted separately.

Project maintainers who do not follow or enforce the Code of Conduct in good
faith may face temporary or permanent repercussions as determined by other
members of the project's leadership.
Project maintainers who do not follow or enforce the Code of Conduct in good faith may face temporary or permanent repercussions as determined by other members of the project's leadership.

## Attribution

This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4,
available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html
This Code of Conduct is adapted from the [Contributor Covenant][homepage], version 1.4, available at https://www.contributor-covenant.org/version/1/4/code-of-conduct.html

[homepage]: https://www.contributor-covenant.org

For answers to common questions about this code of conduct, see
https://www.contributor-covenant.org/faq
For answers to common questions about this code of conduct, see https://www.contributor-covenant.org/faq
@@ -1,7 +1,9 @@
# Contributing to Animate.css

Thanks for your interest in contributing to Animate.css! Before contributing, please make sure you understand the guidelines provided here. Animate.css is widely used, so it’s important to maintain a high level of quality and to contribute with the interests of the community in mind.

## Design Guidelines

Animations, like many facets of visual and interaction design, can be highly subjective. Maintaining a consistent library of animations in an active community can be difficult; these design guidelines are designed to help encourage thoughtful criticism of new animations that are proposed for Animate.css.

The animations in Animate.css should follow a few key principles:

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